Crazygame
Crazygame
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Key bindings
- Insert - Place block
- Delete - Remove block/Remove teleport/Replace with air
- WASD/PEUI/ZQSD - Move block
- C - Switch to next block
- X - Switch to previous block
- Enter - Block picker
- 1/2/3/4 - Test map
- Numpad 1-4 - Set spawn points for each character
- Numpad +/- - Add/remove character
- Numpad 5/6 - Add source/destination to teleport A
- Numpad 7/8 - Add source/destination to teleport C
- Numpad [/]/[*] - Add source/destination to teleport E
- Numpad 9 - Add a teleport to finish block
- R - Reload map
- 6 - Level chooser
- 7 - Change map size (use move keys and press Enter to change size)
- 8 - Output map data (for development)
- 9 - Level editor
- 0 - Spectate level
Level packs
The BeginningClassic levels
Le Experience
Aboard The Board
Glass
More level packs coming soon!
Development
Special menus
- 9 - Internal level editor
- 8 - Debug info
- 7 - Map size
- 6 - Level select
- 5 - Background viewer/selector (press Enter to switch background)
Load level with text data
Test levelHow to play?
This is a puzzle game, where your goal is to collect all shiny coins and get all robots to the finish line. The robots are called Iems. They also have sensors attached to their legs and can recieve a command to go, but they'll need to use their own sensors to stop. This usually means that they won't stop until hitting a wall (with certain exceptions).
To command Iems, you can use the following keys:
- ←↑↓→ (Arrow keys)
- WASD (QWERTY)
- ZQSD (AZERTY)
- PEUI (Dvorak)
- Touch controls
Shortcut keys:
- 1 - Camera 1
- 2 - Camera 2
- 3 - Camera 3
- 4 - Camera 4
- 0 - Free camera (use movement keys to look around)
- R - Reset level
- F11 - Fullscreen mode
This game has special blocks, which affect how characters move. They are the following:
- Pointers - These are blue arrows, which forcibly change the direction of a character it touches
- Shiny coins - You must collect all of these before you can finish the puzzle
- Goo block - Stops the character movement, allowing you to move in any direction
- Box - This is a movable block. If you touch it while moving, it moves as well and it stops moving when it hits any other block
- Hole - You can't move characters into this block, but you can move a box into a hole to make it passable
- Glass - You can hit this block, but it'll break once hit
- Ladder - You can pass this block vertically
- Black hole - This will remove a character from the board, without checking if all coins are collected. If you move all characters here without collecting all coins, you'll lose.
- Finish - This is the block you must move all Iems to after collecting all coins
- Portal - This moves the character into a designated spot. This can be different depending on the portal.
- Death block - You cannot hit this block, because it'll explode when hit by a character, which causes the game to end
Please wait...